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Jeremy Geddes May 9, 2011

Posted by leskanturek in Artists, Student Blog posts, Student Post, Surreal.
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Post by Taylor Grant

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Jeremy Geddes is a working illustrator in Melbourne, Australia.  Beginning his career as a video game artist and art director, Geddes made a name for himself in the world of comics, game art and graphic novels. Having studied painting in the 90’s, Jeremy became a master of oils and turned to a career as a full time painter in 2003. His paintings exhibit an amazing capacity for rendering,with rich tones, extreme detail and a carefully considered composition. In order to achieve such refined finishes, Geddes starts with a preliminary painting which allow him to work out the composition, color and tone before starting on the finish.  From there, the painting is drawn out using washes of color to prep the canvas.  Finally, the painting is completed and then an additional level of glazes is added to enhance the depth of colors and texture.

(above)  The Cafe, right- details

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A combination of conceptual planning and technical ability makes Geddes’ pieces incredibly compelling.  The extreme photorealism of his rendering creates scenes that are completely believable, despite the surrealist elements. This idea is exemplified in Heat Death which features an astronaut floating weightlessly in an urban setting. Though his gravity defying pose is impossible, the figure and setting are both recognizable and realistic. I think this juxtaposition heightens the surrealism because I read the scene as a photograph, making it disconcerting because I know it could not actually occur.

(above)  Heat Death

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The same eerie discontentment is seen in Cluster. but unlike other works by Geddes, this piece is not in a setting but instead uses the negative space to add to the surrealism. the figures are intertwined to create an uncomfortable cluster in the center of the page. Their limbs are entangled but the weight of the form is limp.  The discomfort of their pose is haunting, which is again heightened by the believability of the rendering .

(above) The Cluster

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Jeremy Geddes continues to illustrate graphic novels, commissioned paintings and his own personally conceptualized work. You can view more of his paintings at: www.jeremygeddesart.com


3-D Muybridge Mayhem March 21, 2011

Posted by leskanturek in 3-D work, Anaglyph 3-D.
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Hear the name  Eadweard J. Muybridge and images of  the pioneer in motion photography’s subjects, (animals, nude men and women),  caught in a state of suspended animation come to mind.  Like the movements he photographed there’s more to Mr. Muybridge than meets the eye (or lens).  He led a fascinating life  changing his name multiple times  from Edward James Muggeridge- to -Eduardo Santiago,  he was also known as  Muggridge/ Muygridge, and finally Eadweard Maybridge on his tombstone. He was also involved in the murder of his wife’s lover.

Below are 3-D anaglyph illustrations created  by the class using Mr. Muybridge as inspiration.  You will need a pair of  3-D glasses ( Red left, Blue right) to experience  the 3-D effect.

(above) Sarah Ding

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(above) Inbal Newman

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(above) Taylor Grant

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(above) Arielle Jovellanos

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(above) Jonathan Fast

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(above) Jessica Kim

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(above) Vania Wat

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(above) Mi Young Shin

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(above) Soo Jin Lee

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(above) Leigh Cunningham

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(above) Emily Ho

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